
/*
	actInt string defines

	English Version:
	#define <SOMEWORD>1	"..."

	Local Version:
	#define <SOMEWORD>2	"..."
*/

#define aciSTR_ON1		"ON"
#define aciSTR_ON2		"Вкл."

#define aciSTR_OFF1		"OFF"
#define aciSTR_OFF2		"Выкл."

#define aciSTR_DAY1		"Day"
#define aciSTR_DAY2		"День"

#define aciSTR_UNDEFINED_PRICE1 "Cost: UNDEFINED"
#define aciSTR_UNDEFINED_PRICE2 "Цена: НЕОПРЕДЕЛЕНА"

#define aciSTR_PRICE1		"Cost: "
#define aciSTR_PRICE2		"Цена: "

#define aciSTR_EMPTY_SLOT1	"EMPTY SLOT"
#define aciSTR_EMPTY_SLOT2	"Свободно"

#define aciSTR_UNNAMED_SAVE1	"UNNAMED"
#define aciSTR_UNNAMED_SAVE2	"Свободный"

#define aciSTR_AUTOSAVE1	"AUTOSAVE"
#define aciSTR_AUTOSAVE2	"Автозапись"

// Multiplayer statistics...
#define aciSTR_WINS1		"wins"
#define aciSTR_WINS2		"побед"

#define aciSTR_LOSSES1		"losses"
#define aciSTR_LOSSES2		"поражений"

#define aciSTR_Ware11		"Ware #1"
#define aciSTR_Ware12		"Товар #1"

#define aciSTR_Ware21		"Ware #2"
#define aciSTR_Ware22		"Товар #2"

#define aciSTR_Checkpoints1	"Checkpoint"
#define aciSTR_Checkpoints2	"Этап"

// Parameters...
#define aciSTR_LUCK1		"LUCK"
#define aciSTR_LUCK2		"УДАЧА"

#define aciSTR_DOMINANCE1	"DOMINANCE"
#define aciSTR_DOMINANCE2	"АВТОРИТЕТ"

#define aciSTR_BROKEN1		"Broken..."
#define aciSTR_BROKEN2		"Сломан..."

#define aciSTR_ENERGY_SHIELD1		"Energy Shield:"
#define aciSTR_ENERGY_SHIELD2		"Энергетический щит:"

#define aciSTR_RESTORING_SPEED1 	"Restoring Speed:"
#define aciSTR_RESTORING_SPEED2 	"Регенерация щита:"

#define aciSTR_MECHANIC_ARMOR1		"Armor:"
#define aciSTR_MECHANIC_ARMOR2		"Броня:"

#define aciSTR_VELOCITY1		"Velocity:"
#define aciSTR_VELOCITY2		"Скорость:"

#define aciSTR_SPIRAL_CAPACITY1 	"Spiral Capacity:"
#define aciSTR_SPIRAL_CAPACITY2 	"Емкость Спирали:"

#define aciSTR_AIR_RESERVE1		"Air Reserve:"
#define aciSTR_AIR_RESERVE2		"Запас воздуха:"

#define aciSTR_DAMAGE1			"Damage:"
#define aciSTR_DAMAGE2			"Урон:"

#define aciSTR_LOAD1			"Load:"
#define aciSTR_LOAD2			"Емкость магазина:"

#define aciSTR_SHOTS1			"Shots/Sec:"
#define aciSTR_SHOTS2			"Выстрелов/Сек:"

#define aciSTR_BURST1			"Burst:"
#define aciSTR_BURST2			"Скорость вылета:"

#define aciSTR_WORKING_TIME1		"Working Time:"
#define aciSTR_WORKING_TIME2		"Ресурс:"

#define aciSTR_SECONDS1 		"sec"
#define aciSTR_SECONDS2 		"сек"

#define aciSTR_IN_PACK1 		"In Pack:"
#define aciSTR_IN_PACK2 		"В пакете:"

#define aciSTR_NO_CASH1 		"Not enough cash"
#define aciSTR_NO_CASH2 		"Недостаточно денег"

// Buttons text...
#define aciSTR_PICKUP_ITEMS_OFF1	"Pick-up items OFF"
#define aciSTR_PICKUP_ITEMS_OFF2	"Не подбирать предметы"

#define aciSTR_PICKUP_WEAPONS_OFF1	"Pick-up weapons OFF"
#define aciSTR_PICKUP_WEAPONS_OFF2	"Не подбирать оружие"

// Shop AVI text...
#define aciSTR_PutThis1 		"Put this"
#define aciSTR_PutThis2 		"Положить"


//Van-War game restrictions
#define aciSTR_RESTRICTIONS1	"Game restrictions:"
#define aciSTR_RESTRICTIONS2	"Ограничения игры:"

//Van-War statistics
#define aciSTR_STATISTICS1		"Statistics:"
#define aciSTR_STATISTICS2		"Статистика:"

//Van-War time for statistics 
#define aciSTR_MINUTES1		"minutes"
#define aciSTR_MINUTES2		"минут"
