Merge pull request #624 from Aidoneus/fix_video_20230704

Fixed shop videos leaving last frame on the screen after forced quit from escave due to the multiplayer timer
This commit is contained in:
Yury Zhuravlev
2023-07-25 10:14:33 +09:00
committed by GitHub

View File

@@ -838,6 +838,7 @@ _MEM_STATISTIC_("AFTER LOADING RTO1 FINIT -> ");
void EscaveOutRTO::Init(int id)
{
XGR_Obj.fill(0, XGR_Obj.get_2d_rgba_render_buffer());
XGR_Obj.set_is_scaled_renderer(true);
#ifdef ISCREEN
iOutEscaveInit();
@@ -878,6 +879,7 @@ _MEM_STATISTIC_("AFTER ESCAVE FINIT -> ");
void FirstEscaveOutRTO::Init(int id)
{
XGR_Obj.fill(0, XGR_Obj.get_2d_rgba_render_buffer());
XGR_Obj.set_is_scaled_renderer(true);
#ifdef ISCREEN
#ifndef _ACI_SKIP_SHOP_