From 83fb9df44f5f12b0dfedaad32526269a58063f6c Mon Sep 17 00:00:00 2001 From: Alexander Dormidontov Date: Tue, 4 Jul 2023 00:17:39 +0400 Subject: [PATCH] Fixed shop videos leaving last frame on the screen after forced quit from escave due to the multiplayer timer --- src/road.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/road.cpp b/src/road.cpp index 6608577..c0b5722 100644 --- a/src/road.cpp +++ b/src/road.cpp @@ -838,6 +838,7 @@ _MEM_STATISTIC_("AFTER LOADING RTO1 FINIT -> "); void EscaveOutRTO::Init(int id) { + XGR_Obj.fill(0, XGR_Obj.get_2d_rgba_render_buffer()); XGR_Obj.set_is_scaled_renderer(true); #ifdef ISCREEN iOutEscaveInit(); @@ -878,6 +879,7 @@ _MEM_STATISTIC_("AFTER ESCAVE FINIT -> "); void FirstEscaveOutRTO::Init(int id) { + XGR_Obj.fill(0, XGR_Obj.get_2d_rgba_render_buffer()); XGR_Obj.set_is_scaled_renderer(true); #ifdef ISCREEN #ifndef _ACI_SKIP_SHOP_