Fixed shop videos leaving last frame on the screen after forced quit from escave due to the multiplayer timer

This commit is contained in:
Alexander Dormidontov
2023-07-04 00:17:39 +04:00
parent 7d1801eedb
commit 83fb9df44f

View File

@@ -838,6 +838,7 @@ _MEM_STATISTIC_("AFTER LOADING RTO1 FINIT -> ");
void EscaveOutRTO::Init(int id)
{
XGR_Obj.fill(0, XGR_Obj.get_2d_rgba_render_buffer());
XGR_Obj.set_is_scaled_renderer(true);
#ifdef ISCREEN
iOutEscaveInit();
@@ -878,6 +879,7 @@ _MEM_STATISTIC_("AFTER ESCAVE FINIT -> ");
void FirstEscaveOutRTO::Init(int id)
{
XGR_Obj.fill(0, XGR_Obj.get_2d_rgba_render_buffer());
XGR_Obj.set_is_scaled_renderer(true);
#ifdef ISCREEN
#ifndef _ACI_SKIP_SHOP_