Files
Vangers/data/actint/pause.inc
2017-12-01 08:50:49 +09:00

532 lines
9.0 KiB
PHP

resource $ACS_BMO {
id $ACS_PAUSE_TEXT
build
offs_x { ( $PAUSE_RES_X - $STR_SX ) / 2 }
offs_y { $STR_START_Y - 10 }
size_x $STR_SX
size_y $STR_SY
}
resource $ACS_BMO {
id $ACS_RESUME_GAME
build
offs_x { ( $PAUSE_RES_X - $STR_SX ) / 2 }
offs_y { $STR_START_Y + $STR_DY * 1 }
size_x $STR_SX
size_y $STR_SY
}
resource $ACS_BMO {
id $ACS_SOUND_TEXT
build
offs_x { $STR_SOUND_X + $STR_DELTA_X }
offs_y { $STR_START_Y + $STR_DY * 2 }
size_x $STR_SOUND_SX
size_y $STR_SY
}
resource $ACS_BMO {
id $ACS_SOUND_MODE
build
offs_x { $STR_SOUND_X + $STR_SOUND_SX + $STR_DX + $STR_DELTA_X }
offs_y { $STR_START_Y + $STR_DY * 2 }
size_x $STR_SOUND_SX2
size_y $STR_SY
}
resource $ACS_BMO {
id $ACS_MUSIC_TEXT
build
offs_x { $STR_MUSIC_X + $STR_DELTA_X }
offs_y { $STR_START_Y + $STR_DY * 3 }
size_x $STR_MUSIC_SX
size_y $STR_SY
}
resource $ACS_BMO {
id $ACS_MUSIC_MODE
build
offs_x { $STR_MUSIC_X + $STR_MUSIC_SX + $STR_DX + $STR_DELTA_X }
offs_y { $STR_START_Y + $STR_DY * 3 }
size_x $STR_MUSIC_SX2
size_y $STR_SY
}
resource $ACS_BMO {
id $ACS_TUTORIAL_TEXT
build
offs_x { $STR_TUTORIAL_X + $STR_DELTA_X }
offs_y { $STR_START_Y + $STR_DY * 4 }
size_x $STR_TUTORIAL_SX
size_y $STR_SY
}
resource $ACS_BMO {
id $ACS_TUTORIAL_MODE
build
offs_x { $STR_TUTORIAL_X + $STR_TUTORIAL_SX + $STR_DX + $STR_DELTA_X }
offs_y { $STR_START_Y + $STR_DY * 4 }
size_x $STR_TUTORIAL_SX2
size_y $STR_SY
}
resource $ACS_BMO {
id $ACS_AUTORUN_TEXT
build
offs_x { $STR_AUTORUN_X + $STR_DELTA_X }
offs_y { $STR_START_Y + $STR_DY * 5 }
size_x $STR_AUTORUN_SX
size_y $STR_SY
}
resource $ACS_BMO {
id $ACS_AUTORUN_MODE
build
offs_x { $STR_AUTORUN_X + $STR_AUTORUN_SX + $STR_DX + $STR_DELTA_X }
offs_y { $STR_START_Y + $STR_DY * 5 }
size_x $STR_AUTORUN_SX2
size_y $STR_SY
}
resource $ACS_BMO {
id $ACS_ABORT_GAME
build
offs_x { ( $PAUSE_RES_X - $STR_SX ) / 2 }
offs_y { $STR_START_Y + $STR_DY * 6 }
size_x $STR_SX
size_y $STR_SY
}
resource $ACS_BMO {
id $ACS_SOUND_VOLUME
build
offs_x { $STR_SOUND_X + $STR_SOUND_SX + $STR_DX + $STR_SOUND_SX2 + $VOLUME_DX + $STR_DELTA_X }
offs_y { $STR_START_Y + $STR_DY * 2 }
size_x 100
size_y 30
}
resource $ACS_BMO {
id $ACS_MUSIC_VOLUME
build
offs_x { $STR_MUSIC_X + $STR_MUSIC_SX + $STR_DX + $STR_MUSIC_SX2 + $VOLUME_DX + $STR_DELTA_X }
offs_y { $STR_START_Y + $STR_DY * 3 }
size_x 100
size_y 30
}
object $ACS_INPUT_FIELD_OBJ {
id $ACS_SOUND_TEXT
string_len 20
ifont 1
color 0 $COLOR0s
space 1
string $acsSTR_SOUND
align_center
event {
key $ACS_STARTUP_KEY
time 1
ev_comm {
command $ACS_SET_RESOURCE $ACS_SOUND_TEXT $ACS_SOUND_TEXT 0 0
}
}
}
object $ACS_INPUT_FIELD_OBJ {
id $ACS_PAUSE_TEXT
string_len 20
ifont 0
color 0 $COLOR0s
space 1
string $acsSTR_GAME_PAUSED
align_center
event {
key $ACS_STARTUP_KEY
time 1
ev_comm {
command $ACS_SET_RESOURCE $ACS_PAUSE_TEXT $ACS_PAUSE_TEXT 0 0
}
}
}
object $ACS_SCROLLER_OBJ {
id $ACS_SOUND_VOLUME
max_value 256
colors 103 80
resource_id $ACS_VOLUME_SCROLLER
s_resource_id $ACS_VOLUME_S_RES
background
active_sx 90
active_sy 20
event {
key $ACS_STARTUP_KEY
time 2
ev_comm {
command $ACS_SET_RESOURCE $ACS_SOUND_VOLUME $ACS_SOUND_VOLUME 0 0
start_time 0
}
ev_comm {
command $ACS_EXT_EVENT $ACS_INIT_SOUND_VOLUME 0 0 0
start_time 0
}
}
event {
key $iMOUSE_LEFT_PRESS_CODE
key $iMOUSE_RIGHT_PRESS_CODE
key $iMOUSE_LEFT_MOVE
key $iMOUSE_RIGHT_MOVE
time 2
ev_comm {
command $ACS_CHANGE_SCROLLER $ACS_SOUND_VOLUME 0 0 0
start_time 0
}
ev_comm {
command $ACS_EXT_EVENT $ACS_SET_SOUND_VOLUME 0 0 0
start_time 0
}
}
}
object $ACS_SCROLLER_OBJ {
id $ACS_MUSIC_VOLUME
max_value 256
colors 103 80
resource_id $ACS_VOLUME_SCROLLER
s_resource_id $ACS_VOLUME_S_RES
background
active_sx 90
active_sy 20
event {
key $ACS_STARTUP_KEY
time 2
ev_comm {
command $ACS_SET_RESOURCE $ACS_MUSIC_VOLUME $ACS_MUSIC_VOLUME 0 0
start_time 0
}
ev_comm {
command $ACS_EXT_EVENT $ACS_INIT_MUSIC_VOLUME 0 0 0
start_time 1
}
}
event {
key $iMOUSE_LEFT_PRESS_CODE
key $iMOUSE_RIGHT_PRESS_CODE
key $iMOUSE_LEFT_MOVE
key $iMOUSE_RIGHT_MOVE
time 2
ev_comm {
command $ACS_CHANGE_SCROLLER $ACS_MUSIC_VOLUME 0 0 0
start_time 0
}
ev_comm {
command $ACS_EXT_EVENT $ACS_SET_MUSIC_VOLUME 0 0 0
start_time 1
}
}
}
object $ACS_INPUT_FIELD_OBJ {
id $ACS_SOUND_MODE
string_len 20
ifont 1
color 0 $COLOR0
color 1 $COLOR1
color 2 $COLOR2
space 1
string "OFF"
align_center
event {
key $ACS_STARTUP_KEY
time 1
ev_comm {
command $ACS_SET_RESOURCE $ACS_SOUND_MODE $ACS_SOUND_MODE 0 0
}
ev_comm {
command $ACS_EXT_EVENT $ACS_INIT_SOUND_MODE 0 0 0
}
}
event {
key $iMOUSE_RIGHT_PRESS_CODE
key $iMOUSE_LEFT_PRESS_CODE
key $VK_S
time 2
ev_comm {
command $ACS_CHANGE_STR_STATE $ACS_SOUND_MODE 0 0 0
start_time 0
}
ev_comm {
command $ACS_EXT_EVENT $ACS_SET_SOUND_MODE 0 0 0
start_time 1
}
}
}
object $ACS_INPUT_FIELD_OBJ {
id $ACS_MUSIC_TEXT
string_len 20
ifont 1
color 0 $COLOR0s
space 1
string $acsSTR_MUSIC
align_center
event {
key $ACS_STARTUP_KEY
time 1
ev_comm {
command $ACS_SET_RESOURCE $ACS_MUSIC_TEXT $ACS_MUSIC_TEXT 0 0
}
}
}
object $ACS_INPUT_FIELD_OBJ {
id $ACS_MUSIC_MODE
string_len 20
ifont 1
color 0 $COLOR0
color 1 $COLOR1
color 2 $COLOR2
space 1
string "OFF"
align_center
event {
key $ACS_STARTUP_KEY
time 1
ev_comm {
command $ACS_SET_RESOURCE $ACS_MUSIC_MODE $ACS_MUSIC_MODE 0 0
}
ev_comm {
command $ACS_EXT_EVENT $ACS_INIT_MUSIC_MODE 0 0 0
}
}
event {
key $iMOUSE_RIGHT_PRESS_CODE
key $iMOUSE_LEFT_PRESS_CODE
key $VK_S
time 2
ev_comm {
command $ACS_CHANGE_STR_STATE $ACS_MUSIC_MODE 0 0 0
start_time 0
}
ev_comm {
command $ACS_EXT_EVENT $ACS_SET_MUSIC_MODE 0 0 0
start_time 1
}
}
}
object $ACS_INPUT_FIELD_OBJ {
id $ACS_TUTORIAL_TEXT
string_len 20
ifont 1
color 0 $COLOR0s
space 1
string $acsSTR_TIPS
align_center
event {
key $ACS_STARTUP_KEY
time 1
ev_comm {
command $ACS_SET_RESOURCE $ACS_TUTORIAL_TEXT $ACS_TUTORIAL_TEXT 0 0
}
}
}
object $ACS_INPUT_FIELD_OBJ {
id $ACS_TUTORIAL_MODE
string_len 20
ifont 1
color 0 $COLOR0
color 1 $COLOR1
color 2 $COLOR2
space 1
string "OFF"
align_center
event {
key $ACS_STARTUP_KEY
time 1
ev_comm {
command $ACS_SET_RESOURCE $ACS_TUTORIAL_MODE $ACS_TUTORIAL_MODE 0 0
}
ev_comm {
command $ACS_EXT_EVENT $ACS_INIT_TUTORIAL_MODE 0 0 0
}
}
event {
key $iMOUSE_RIGHT_PRESS_CODE
key $iMOUSE_LEFT_PRESS_CODE
key $VK_S
time 2
ev_comm {
command $ACS_CHANGE_STR_STATE $ACS_TUTORIAL_MODE 0 0 0
start_time 0
}
ev_comm {
command $ACS_EXT_EVENT $ACS_SET_TUTORIAL_MODE 0 0 0
start_time 1
}
}
}
object $ACS_INPUT_FIELD_OBJ {
id $ACS_AUTORUN_TEXT
string_len 20
ifont 1
color 0 $COLOR0s
space 1
string $acsSTR_AUTORUN
align_center
event {
key $ACS_STARTUP_KEY
time 1
ev_comm {
command $ACS_SET_RESOURCE $ACS_AUTORUN_TEXT $ACS_AUTORUN_TEXT 0 0
}
}
}
object $ACS_INPUT_FIELD_OBJ {
id $ACS_AUTORUN_MODE
string_len 20
ifont 1
color 0 $COLOR0
color 1 $COLOR1
color 2 $COLOR2
space 1
string "OFF"
align_center
event {
key $ACS_STARTUP_KEY
time 1
ev_comm {
command $ACS_SET_RESOURCE $ACS_AUTORUN_MODE $ACS_AUTORUN_MODE 0 0
}
ev_comm {
command $ACS_EXT_EVENT $ACS_INIT_AUTORUN_MODE 0 0 0
}
}
event {
key $iMOUSE_RIGHT_PRESS_CODE
key $iMOUSE_LEFT_PRESS_CODE
key $VK_S
time 2
ev_comm {
command $ACS_CHANGE_STR_STATE $ACS_AUTORUN_MODE 0 0 0
start_time 0
}
ev_comm {
command $ACS_EXT_EVENT $ACS_SET_AUTORUN_MODE 0 0 0
start_time 1
}
}
}
object $ACS_INPUT_FIELD_OBJ {
id $ACS_RESUME_GAME
string_len 20
ifont 1
color 0 $COLOR0
color 1 $COLOR1
color 2 $COLOR2
space 1
string $acsSTR_RESUME_GAME
align_center
event {
key $ACS_STARTUP_KEY
time 1
ev_comm {
command $ACS_SET_RESOURCE $ACS_RESUME_GAME $ACS_RESUME_GAME 0 0
}
}
event {
key $iMOUSE_RIGHT_PRESS_CODE
key $iMOUSE_LEFT_PRESS_CODE
key $VK_R
key $VK_ESCAPE
time 2
ev_comm {
command $ACS_EXIT 1 0 0 0
start_time 0
}
}
}
object $ACS_INPUT_FIELD_OBJ {
id $ACS_ABORT_GAME
string_len 20
ifont 1
color 0 $COLOR0
color 1 $COLOR1
color 2 $COLOR2
space 1
string $acsSTR_ABORT_GAME
align_center
event {
key $ACS_STARTUP_KEY
time 1
ev_comm {
command $ACS_SET_RESOURCE $ACS_ABORT_GAME $ACS_ABORT_GAME 0 0
}
}
event {
key $iMOUSE_RIGHT_PRESS_CODE
key $iMOUSE_LEFT_PRESS_CODE
key $VK_A
time 2
ev_comm {
command $ACS_EXT_EVENT $ACS_GLOBAL_EXIT 0 0 0
start_time 0
}
}
}